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Combat

Combat has been updated in a variety of ways in Dark Moon. While it's not a primary focus of this mod, Elden Ring is obviously very combat-focused, so some changes are definitely around!

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Moveset Changes

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Bow Overhaul

Bows have been overhauled. They all scale better in general and each type has had specific changes.

  • Shortbows shoot incredibly quickly at the detriment of a damage nerf.

  • Longbows shoot three arrows instead of one, also at the detriment of a damage nerf.

  • Greatbows shoot faster.

Timed Block

Time a block just right and you’ll receive a huge burst of stamina, negate all incoming damage, and heal all pending Rally health!

This works on every type of block, including weapon blocks.

Shattered Movesets

Shattered introduced new movesets that remix some of Vanilla's movesets. These may be removed or change in the future depending on how much trouble they cause with future planned features. For now though, here are those affected:

  • Straight Swords

  • Greatsword

  • Colossal Swords

  • Hammers

  • Katanas

  • Greataxes

  • Axes

  • Spears

  • Great Spears

  • Unarmed

  •  Halberds

  • Curved Swords

  • Colossal Weapons

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Visual Changes

Along with the changes to movesets, weapons have had their visuals changed slightly in various ways.


 

Affinity VFX

When you infuse a weapon now it will reflect visually with a subtle effect, usually present on the hilt of the weapon. These can be mixed and matched and persist during grease application as well.

 



lGUaffinity-vfx.png
 


 

Affinity VFX

When you infuse a weapon now it will reflect visually with a subtle effect, usually present on the hilt of the weapon. These can be mixed and matched and persist during grease application as well.

 



lGUaffinity-vfx.png