v1.4 Changelog
GeneralNew ChangesFeatures
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RocketNewModArea:LauncherIslesupport!ofDarkBounty!Moon’sThedistributionIslefromofhereBountyoniswilla new area off the coast of West Limgrave where you’ll behandledablebyto farm every crafting material in theRocketgame.ModCraftLauncher.schematicsThistowillplantallowflora,forluresquickertodownloadsattract fauna, andquickerhiringhotfixescontractswhentoneeded.employ shopkeeps.
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SeamlessShattered’ssupportMaterialsforMerchantThe(andArenaitshasunlockbegun!system)Currentlyhave been removed and replaced with thisisnewdone by selecting a secondary option at the Ranni Puppet called ‘Enter The Arena (Seamless).’ This should allow you and your friends to play The Arena together.Please note that to play The Arena in singleplayer you need to click the original option that doesn’t have (Seamless) in it.area.-
AlsoNewSeamlessWeapon:compatibilityOar.isToalwaysget to the Isle you’ll need awork-in-progresswaysotoplease report any bugs you find incross theDiscord.sea! What’s better than an oar bigger than your body. -
HugeNewthanksArmor: Caretaker’s Set. Humble set of clothes worn by the Isle’s Caretaker. Complete everything the Isle has tofellowoffermodderto obtain this set. -
This armor is Anna Strenger’s clothes from Witcher 3. The extract I used was done by SunYome and
DarktheMoonportcontributorwasGabedonefor helpingby mewith this fix. Couldn’t have done it without him.(Dylan).
New Area: Maveth’s Crypt. Explore the murky and seemingly endless crypt of a Necromancer and his cult, hidden deep below an island just south of the Isle of Bounty.
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This entire area was conceived and implemented by Gabe and Rainer, two extremely talented modders that have been a huge help with Dark Moon.
Updated Mechanic: FirstDeath TimeBlight. ArenaBlight Encounters.can Thenow firstbe timeafflicted youon entermost Theenemies Arenavia youconstant exposure. When afflicted, Blight will progresstick throughtheir thehealth encountersdown inlike aPoison setor order.Rot, Thisbut allowswill youalso spread to seenearby themenemies allslowly, withoutbut thesurely. randomizationBe gettingcareful inthough theas way.this Blight will also spread to you.
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YouInmustaddition,defeatifanyouencounterproctoBlightprogressa second time on the same enemy andoncetheiryou’vehealthdefeateddrops into critical range, their plague will overcome them, killing themall the selection becomes random.instantly. -
I’veAny activation of Blight you perform will now alsoaddedcauseaself-buildup.menu -
Huge thanks to
resetKirnifryourandprogressionfinwangcaseforyoutheireverhelpwant to do it again inwith thisset order. Credit again to Gabe for this idea.feature.
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UpdatedNewMechanic:BlightWhileequipment!activated, -
New Weapon: Necromancer’s
GreatStaff,Runeanowdualgivescatalystallthat specializes in Blight Sorceries and Incantations. -
New Weapon: Necrosword, a greatsword grown from a budding death root. Inflicts innate Death Blight buildup.
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New Ash: Death’s Gyre. Imbue your
pendingweaponrallywithhealthDeathbackthenonslamhit.it down for an explosion of Blight Buildup. -
This
shouldswordmakewasit,heavilywell,inspirednotbyuselesstheinNecroswordDarkfromMoon.Marvel Comics, originally designed by Esad Ribić. The model was a collaboration between myself and my friend kevins_computer. -
New Armor: Necromancer’s Set. The bloodied bone armor of once-powerful Necromancer Maveth.
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This set is based on Dark Souls 3’s Dark Set which was originally ported by Snivy101. I added cloth physics and retextured it for the Necromancer Set, but you can purchase the original version from the Colosseum Shop.
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New Sorcery: Stake of Maveth, a quick firing shotgun blast of Blight. This Legendary Sorcery must be balanced well as the Blight it inflicts upon the user is heavy.
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New Incantation: Death’s Cure for those that find themselves on the brink, this Incantation will alleviate all Death buildup.
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New Mechanic: Tutorials, Rumours, and Notes. As you play, particularly in the starting areas, you’ll now find and be given various tutorial, rumour, and note items. Inspect these in your inventory to learn more about the various systems introduced with Dark Moon.
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There are also new loading screen hints for some lesser systems the mod introduces.
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Brand new wiki! This has been a thing for a couple weeks at the time of this update, but the wiki has been completely overhauled to look nicer, be more readable, and scale much further.
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The URL for the wiki has now also changed. It is now erdm.wiki, short and sweet.
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The backbone of this is Bookstack, a great open-source website base that I’ve modified a lot to suit Dark Moon. Thanks to Bookstack it’s easier than ever for people to contribute changes to the wiki so if you’re interested in doing that let me know!
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The main HUD has gotten a small overhaul to get rid of some clutter.
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If you prefer the old one just delete the file 01_000_fe.gfx from mod > menu
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Updated installation. With this release Dark Moon now comes bundled with ModEngine2 to make things easier. It also now makes use of Gideon by ivi and Alt Saves by chainfailure.
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For a full rundown please read or watch the new install guide.
Minor changes, nerfs, and buffs
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Updated to Elden Ring v1.10
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Straight and Curved swords have new idles.
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Bigger weapons when off-handed are no longer held over the shoulder.
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Scepter of the All-Knowing has had its scaling dropped. Its attribute requirements have also been altered.
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Fia’s Mist Blight buildup increased.
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Death Lighting Blight buildup increased.
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Death Flare (Eclipse Shotel) Blight buildup increased.
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Death Lightning is now considered a Death Sorcery in addition to a Dragon Cult Incantation.
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Backstep has been reverted to its vanilla version. This does not include the back dash when locked on.
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Cut Passive FP Regen in half.
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Updated the icons for Talisman of Beasts.
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Reduced sale price of Gold Coins.
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Removed Ranni hair option. Just looked really bad, might revisit it at a later date.
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Updated Snowball name/description to be plural.
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Rogier’s Hat has been returned to normal.
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Updated HD Icon for Smithing Stone Shards, Erdtree Root, and Erdtree Essence.
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Made some adjustments to passive FP Regen that allow it to kick in at lower Mind levels.
Bug Fixes
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The
outthreeCrystaldifficultyTearoptionsMerchantnownohavelongernewfreaksicons.when
Bug Fixes
New armors should appear properly on NPC’s and cooperators.-
AddedFixedflavoratextformattingto certain unique weaponsissue withCold,thePoison,descriptionsorofBloodregularaffinities.and Somber Smithing Stone Shards. -
descriptionRemovedUpdatedBleedNomadicfromWarrior’sOccultCookbookCrystal[1]Sword.to - reflect
RemovedwhatChurchitPickactuallyof the Hunter from Church of Vows. Removed Rainbow Blade and Merciful Blades of the Hunter from a chest in Siofra River.You can receive the Bell Bearing from the Dragonbarrow Isolated Merchant now.unlocks.-
Fixed an issue that
removedcauseddifficultymultiplesettingsenemy encounters to spawn after completing the Caeild Arena. -
Restored the little icon on certain menu options when
invadingsittinganatNPC.a Grace. -
Fixed
thesomeitemissuesdescriptionwithofcertainNomadichelmetsWarrior’removing/not showing eyewear.
Known Issues
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In Maveth’s
CookbookCrypt,[1]whentorunningaccuratelyinreflectPoison and Rot, splash effects appear above therecipesplayer’sit unlocks.head. -
FixedDying in certain parts of Maveth’s Crypt may give you theweaponoptionnamefor a Stake of Marika respawn which isn’t in theBrokenCryptSword.itself. -
Shattered’Glasses seem to become untextured/uncolored in the Maveth’sBloodborneCryptweaponsbossshould have proper HD Icons now.room.
Known Issues
Selecting ‘Enter The Arena (Seamless)’ in single player sends you to an empty colosseum with a broken return to start warp. You should be able to fast travel to a grace from here though.